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We’re Looking Toward the Future

Making games is generally considered to be difficult…but with the right, talented people, it’s difficult AND fun. We’re a smaller team that gives ownership to our team members, where everyone’s voice is heard and valued.

We’re Looking Toward the Future

Making games is generally considered to be difficult…but with the right, talented people, it’s difficult AND fun. We’re a smaller team that gives ownership to our team members, where everyone’s voice is heard and valued.

Current Openings

FX Artist, Contractor

At Iridium Studios, you’d be joining a small but dedicated group of game developers with a passion for role-playing games and complex, highly character-driven stories. But those stories need a spotlight, and that’s where you come in!

Responsibilities:

  • Create all aspects of in-game VFX used on characters, weapons, environments, and battle animations
  • Collaborate with the Artists, Game Designers, and Programmers to ensure art assets are high-quality, support the artistic direction of the project, and are fully optimized
  • Be proactive in problem-solving, cross-discipline brainstorming
  • Receive feedback and modify work based on direction

Qualifications:

  • 3+ years of industry experience as a real-time FX Artist
  • Expertise with real time particle editing using Unreal Niagara and Cascade
  • Advanced understanding of 3DSMax/Maya, Substance Designer/Painter/Adobe Photoshop, and/or other game production tools
  • Experience authoring dynamic VFX materials in Unreal 4
  • Knowledge of blueprint creation
  • Animation experience
  • Strong communication and organizational skills
  • Self-direction, passion, and creativity in your work
  • Ability to telecommute during Pacific Standard Time working hours

 

To apply for this position, please send your resume and a link to your portfolio to tim@playiridium.com.

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